Showing posts with label errors000. Show all posts
Showing posts with label errors000. Show all posts
Tuesday, 8 April 2014
How to hide a folder without Any software-cmd Tricks-No one can't find the folder
How to Download Youtube Video Without any software
How to Download Youtube Video Without any software
Step1:-
Go to any Youtube video.
Step:-2
Go to the Address bar And Click the URL of the video.
Step3:-
Delete "WWW." And Add SS in beginning of URL.
Step 4:-
Click Download Link. Thats it.. . :)
For More details see the below Videos:-)
How to Download Youtube Video Without any software
Monday, 31 March 2014
C Program graphics | Press me button game in c, download press-me-button game using C graphics
C Program graphics | Press me button game in c, download press-me-button game using C graphics
Source code:-)
#include <stdio.h>
#include <conio.h>
#include <dos.h>
#include <graphics.h>
#include <stdlib.h>
union REGS i, o;
int left = 265, top = 250;
void initialize_graphics_mode()
{
int gd = DETECT, gm, error;
initgraph(&gd,&gm,"C:\\TC\\BGI");
error = graphresult();
if (error != grOk)
{
perror("Error ");
printf("Press any key to exit...\n");
getch();
exit(EXIT_FAILURE);
}
}
void showmouseptr()
{
i.x.ax = 1;
int86(0x33,&i,&o);
}
void hidemouseptr()
{
i.x.ax = 2;
int86(0x33,&i,&o);
}
void getmousepos(int *x,int *y)
{
i.x.ax = 3;
int86(0x33,&i,&o);
*x = o.x.cx;
*y = o.x.dx;
}
void draw_bar()
{
hidemouseptr();
setfillstyle(SOLID_FILL,CYAN);
bar(190,180,450,350);
showmouseptr();
}
void draw_button(int x, int y)
{
hidemouseptr();
setfillstyle(SOLID_FILL,MAGENTA);
bar(x,y,x+100,y+30);
moveto(x+5,y);
setcolor(YELLOW);
outtext("Press me");
showmouseptr();
}
void draw()
{
settextstyle(SANS_SERIF_FONT,HORIZ_DIR,2);
outtextxy(155,451,"<a href="http://errors000.blogspot.in"">errors000.blogspot.in"</a>);
setcolor(BLUE);
rectangle(0,0,639,450);
setcolor(RED);
outtextxy(160,25,"Try to press the \"Press me\" button");
outtextxy(210,50,"Press escape key to exit");
setfillstyle(XHATCH_FILL,GREEN);
setcolor(BLUE);
bar(1,1,75,449);
bar(565,1,638,449);
showmouseptr();
draw_bar();
draw_button(left,top);
}
void initialize()
{
initialize_graphics_mode();
if( !initmouse() )
{
closegraph();
printf("Unable to initialize the mouse");
printf("Press any key to exit...\n");
getch();
exit(EXIT_SUCCESS);
}
draw();
}
int initmouse()
{
i.x.ax = 0;
int86(0x33,&i,&o);
return ( o.x.ax );
}
void get_input()
{
int x, y;
while(1)
{
getmousepos(&x,&y);
/* mouse pointer in left of button */
if( x >= (left-3) && y >= (top-3) && y <= (top+30+3) && x < left )
{
draw_bar();
left = left + 4;
if (left > 350)
left = 190;
draw_button(left,top);
}
/* mouse pointer in right of button */
else if (x<=(left+100+3)&&y>=(top-3)&&y<=(top+30+3)&&x>(left+100))
{
draw_bar();
left = left - 4;
if (left < 190)
left = 350;
draw_button(left,top);
}
/* mouse pointer above button */
else if(x>(left-3) && y>=(top-3) && y<(top) && x<= (left+100+3))
{
draw_bar();
top = top + 4;
if (top > 320)
top = 180;
draw_button(left,top);
}
/* mouse pointer below button */
else if (x>(left-3)&&y>(top+30)&&y<=(top+30+3)&&x<=(left+100+3))
{
draw_bar();
top = top - 4;
if (top < 180)
top = 320;
draw_button(left,top);
}
if (kbhit())
{
if (getkey() == 1)
exit(EXIT_SUCCESS);
}
}
}
int getkey()
{
i.h.ah = 0;
int86(22,&i,&o);
return( o.h.ah );
}
main()
{
initialize();
get_input();
return 0;
}
C Programming graphics | paint program in c using C graphics
C Programming graphics | paint program in c using C graphics
Source Code:-)
#include<graphics.h>
#include<dos.h>
#include<math.h>
#include<stdlib.h>
#include<stdio.h>
#include<conio.h>
union REGS i, o;
int leftcolor[15];
int get_key()
{
union REGS i,o;
i.h.ah = 0;
int86(22,&i,&o);
return ( o.h.ah );
}
void draw_color_panel()
{
int left, top, c, color;
left = 100;
top = 436;
color = getcolor();
setcolor(GREEN);
rectangle(4,431,635,457);
setcolor(RED);
settextstyle(TRIPLEX_FONT,0,2);
outtextxy(10,431,"Colors : ");
for( c = 1 ; c <= 15 ; c++ )
{
setfillstyle(SOLID_FILL, c);
bar(left, top, left+16, top+16);
leftcolor[c-1] = left;
left += 26;
}
setcolor(color);
}
void draw_shape_panel()
{
int left, top, c, color;
left = 529;
top = 45;
color = getcolor();
setcolor(GREEN);
rectangle(525,40,633,255);
for( c = 1 ; c <= 7 ; c++ )
{
rectangle(left, top, left+100, top+25);
top += 30;
}
setcolor(RED);
outtextxy(530,45,"Bar");
outtextxy(530,75,"Line");
outtextxy(530,105,"Pixel");
outtextxy(530,135,"Ellipse");
outtextxy(530,165,"Freehand");
outtextxy(530,195,"Rectangle");
outtextxy(530,225,"Clear");
setcolor(color);
}
void change_color(int x, int y)
{
int c;
for( c = 0 ; c <= 13 ; c++ )
{
if( x > leftcolor[c] && x < leftcolor[c+1] && y > 437 && y < 453 )
setcolor(c+1);
if( x > leftcolor[14] && x < 505 && y > 437 && y < 453 )
setcolor(WHITE);
}
}
char change_shape(int x, int y)
{
if ( x > 529 && x < 625 && y > 45 && y < 70 )
return 'b';
else if ( x > 529 && x < 625 && y > 75 && y < 100 )
return 'l';
else if ( x > 529 && x < 625 && y > 105 && y < 130 )
return 'p';
else if ( x > 529 && x < 625 && y > 135 && y < 160 )
return 'e';
else if ( x > 529 && x < 625 && y > 165 && y < 190 )
return 'f';
else if ( x > 529 && x < 625 && y > 195 && y < 220 )
return 'r';
else if ( x > 529 && x < 625 && y > 225 && y < 250 )
return 'c';
}
void showmouseptr()
{
i.x.ax = 1;
int86(0x33,&i,&o);
}
void hidemouseptr()
{
i.x.ax = 2;
int86(0x33,&i,&o);
}
void restrictmouseptr( int x1, int y1, int x2, int y2)
{
i.x.ax = 7;
i.x.cx = x1;
i.x.dx = x2;
int86(0x33,&i,&o);
i.x.ax = 8;
i.x.cx = y1;
i.x.dx = y2;
int86(0x33,&i,&o);
}
void getmousepos(int *button,int *x,int *y)
{
i.x.ax = 3;
int86(0x33,&i,&o);
*button = o.x.bx;
*x = o.x.cx;
*y = o.x.dx;
}
main()
{
int gd = DETECT,gm;
int maxx,maxy,x,y,button,prevx,prevy,temp1,temp2,key,color;
char ch = 'f' ; // default free-hand drawing
initgraph(&gd,&gm,"C:\\TC\\BGI");
maxx = getmaxx();
maxy = getmaxy();
setcolor(BLUE);
rectangle(0,0,maxx,maxy);
setcolor(WHITE);
settextstyle(SANS_SERIF_FONT,HORIZ_DIR,2);
outtextxy(maxx/2-180,maxy-28,"<a href="http://errors000.blogspot.in"">errors000.blogspot.in"</a>);
draw_color_panel();
draw_shape_panel();
setviewport(1,1,maxx-1,maxy-1,1);
restrictmouseptr(1,1,maxx-1,maxy-1);
showmouseptr();
rectangle(2,2,518,427);
setviewport(1,1,519,428,1);
while(1)
{
if(kbhit())
{
key = get_key();
if( key == 1 )
{
closegraph();
exit(0);
}
}
getmousepos(&button,&x,&y);
if( button == 1 )
{
if( x > 4 && x < 635 && y > 431 && y < 457 )
change_color( x, y );
else if ( x > 529 && x < 625 && y > 40 && y < 250 )
ch = change_shape( x, y );
temp1 = x ;
temp2 = y ;
if ( ch == 'f' )
{
hidemouseptr();
while( button == 1 )
{
line(temp1,temp2,x,y);
temp1 = x;
temp2 = y;
getmousepos(&button,&x,&y);
}
showmouseptr();
}
while( button == 1)
getmousepos(&button,&x,&y);
/* to avoid interference of mouse while drawing */
hidemouseptr();
if( ch == 'p')
putpixel(x,y,getcolor());
else if ( ch == 'b' )
{
setfillstyle(SOLID_FILL,getcolor());
bar(temp1,temp2,x,y);
}
else if ( ch == 'l')
line(temp1,temp2,x,y);
else if ( ch == 'e')
ellipse(temp1,temp2,0,360,abs(x-temp1),abs(y-temp2));
else if ( ch == 'r' )
rectangle(temp1,temp2,x,y);
else if ( ch == 'c' )
{
ch = 'f'; // setting to freehand drawing
clearviewport();
color = getcolor();
setcolor(WHITE);
rectangle(2,2,518,427);
setcolor(color);
}
showmouseptr();
}
}
}
C Programming graphics | To draw circles in circles using C graphics
C Programming graphics | To draw circles in circles using C graphics
Source Code:-)
#include<graphics.h>
#include<conio.h>
#include<dos.h>
main()
{
int gd = DETECT, gm, x, y, color, angle = 0;
struct arccoordstype a, b;
initgraph(&gd, &gm, "C:\\TC\\BGI");
delay(2000);
while(angle<=360)
{
setcolor(BLACK);
arc(getmaxx()/2,getmaxy()/2,angle,angle+2,100);
setcolor(RED);
getarccoords(&a);
circle(a.xstart,a.ystart,25);
setcolor(BLACK);
arc(getmaxx()/2,getmaxy()/2,angle,angle+2,150);
getarccoords(&a);
setcolor(GREEN);
circle(a.xstart,a.ystart,25);
angle = angle+5;
delay(50);
}
getch();
closegraph();
return 0;
}
C Programming graphics | Captcha program in c using C graphics
C Programming graphics | Captcha program in c using C graphics
Source code:-)
#include<stdlib.h>
#include<dos.h>
#include<graphics.h>
main()
{
int i = 0, key, num, midx, gd = DETECT, gm;
char a[10];
initgraph(&gd,&gm,"C:\\TC\\BGI");
midx = getmaxx()/2;
settextstyle(SCRIPT_FONT,HORIZ_DIR,5);
settextjustify(CENTER_TEXT,CENTER_TEXT);
setcolor(GREEN);
outtextxy(midx,20,"CAPTCHA");
settextstyle(SCRIPT_FONT,HORIZ_DIR,2);
outtextxy(midx,125,"Press any key to change the generated random code \"captcha\"");
outtextxy(midx,150,"Press escape key to exit...");
setcolor(WHITE);
setviewport(100,200,600,400,1);
setcolor(RED);
randomize();
while(1)
{
while(i<6)
{
num = random(3);
if ( num == 0 )
a[i] = 65 + random(26); /* 65 is the ASCII value of A */
else if ( num == 1)
a[i] = 97 + random(26); /* 97 is the ASCII value of a */
else
a[i] = 48 + random(10); /* 48 is the ASCII value of 0 */
i++;
}
a[i] = '\0';
outtextxy(210,100,a);
key = getch();
if( key == 27 ) /* escape key*/
exit(0);
clearviewport();
i = 0;
}
}
C Programming graphics | Smiling face animation using C graphics
C Programming graphics | Smiling face animation using C graphics
Source code:-)
#include<graphics.h>
#include<conio.h>
#include<stdlib.h>
main()
{
int gd = DETECT, gm, area, temp1, temp2, left = 25, top = 75;
void *p;
initgraph(&gd,&gm,"C:\\TC\\BGI");
setcolor(YELLOW);
circle(50,100,25);
setfillstyle(SOLID_FILL,YELLOW);
floodfill(50,100,YELLOW);
setcolor(BLACK);
setfillstyle(SOLID_FILL,BLACK);
fillellipse(44,85,2,6);
fillellipse(56,85,2,6);
ellipse(50,100,205,335,20,9);
ellipse(50,100,205,335,20,10);
ellipse(50,100,205,335,20,11);
area = imagesize(left, top, left + 50, top + 50);
p = malloc(area);
setcolor(WHITE);
settextstyle(SANS_SERIF_FONT,HORIZ_DIR,2);
outtextxy(155,451,"Smiling Face Animation");
setcolor(BLUE);
rectangle(0,0,639,449);
while(!kbhit())
{
temp1 = 1 + random ( 588 );
temp2 = 1 + random ( 380 );
getimage(left, top, left + 50, top + 50, p);
putimage(left, top, p, XOR_PUT);
putimage(temp1 , temp2, p, XOR_PUT);
delay(100);
left = temp1;
top = temp2;
}
getch();
closegraph();
return 0;
}
C Programming graphics | To draw a 3d bar chart using C graphics
C Programming graphics | To draw a 3d bar chart using C graphics
Source code:-)
#include <graphics.h>
#include <conio.h>
int main()
{
int gd = DETECT, gm;
initgraph(&gd, &gm, "C:\\TC\\BGI");
setcolor(YELLOW);
rectangle(0,30,639,450);
settextstyle(SANS_SERIF_FONT,HORIZ_DIR,2);
setcolor(WHITE);
outtextxy(275,0,"Bar Chart");
setlinestyle(SOLID_LINE,0,2);
line(100,420,100,60);
line(100,420,600,420);
line(90,70,100,60);
line(110,70,100,60);
line(590,410,600,420);
line(590,430,600,420);
outtextxy(95,35,"Y");
outtextxy(610,405,"X");
outtextxy(85,415,"O");
setfillstyle(LINE_FILL,BLUE);
bar(150,100,200,419);
setfillstyle(XHATCH_FILL,RED);
bar(225,150,275,419);
setfillstyle(WIDE_DOT_FILL,GREEN);
bar(300,200,350,419);
setfillstyle(INTERLEAVE_FILL,MAGENTA);
bar(375,125,425,419);
setfillstyle(HATCH_FILL,BROWN);
bar(450,175,500,419);
getch();
return 0;
}
C Programming graphics | C program draw bar chart using C graphics
C Programming graphics | C program draw bar chart using C graphics
Source code:-)
#include <graphics.h>
#include <conio.h>
main()
{
int gd = DETECT, gm;
initgraph(&gd, &gm, "C:\\TC\\BGI");
setcolor(YELLOW);
rectangle(0,30,639,450);
settextstyle(SANS_SERIF_FONT,HORIZ_DIR,2);
setcolor(WHITE);
outtextxy(275,0,"Bar Chart");
setlinestyle(SOLID_LINE,0,2);
line(100,420,100,60);
line(100,420,600,420);
line(90,70,100,60);
line(110,70,100,60);
line(590,410,600,420);
line(590,430,600,420);
outtextxy(95,35,"Y");
outtextxy(610,405,"X");
outtextxy(85,415,"O");
setfillstyle(LINE_FILL,BLUE);
bar(150,100,200,419);
setfillstyle(XHATCH_FILL,RED);
bar(225,150,275,419);
setfillstyle(WIDE_DOT_FILL,GREEN);
bar(300,200,350,419);
setfillstyle(INTERLEAVE_FILL,MAGENTA);
bar(375,125,425,419);
setfillstyle(HATCH_FILL,BROWN);
bar(450,175,500,419);
getch();
return 0;
}
C Programs | ShutDown computer | code for Ubuntu Linux
C Programs | ShutDown computer | code for Ubuntu Linux
Source code:-)
#include <stdio.h>
int main() {
system("shutdown -P now");
return 0;
}
Sunday, 30 March 2014
JAVA PROGRAMS-Bank Transaction
Program Name:- Bank Transaction
import java.io.*;
class bankacc
{
int withdraw,deposite,amt;
int accbal;
static String accname;
static int accno;
public void withdraw()throws IOException
{
DataInputStream inp=new DataInputStream(System.in);
System.out.println("enter the amount for withdraw");
amt=Integer.parseInt(inp.readLine());
if(accbal<amt)
{
System.out.println("You can't withdraw amount");
}
else
{
accbal=accbal-amt;
}
}
public void deposite()throws IOException
{
DataInputStream inp=new DataInputStream(System.in);
System.out.println("enter the amount for deposite");
amt=Integer.parseInt(inp.readLine());
accbal=accbal+amt;
}
public void disp()
{
System.out.println("account name\t:"+accname);
System.out.println("\naccount number\t:"+accno);
System.out.println("\nbalance\t:"+accbal);
}
public static void main(String args[])throws IOException
{
DataInputStream inp=new DataInputStream(System.in);
bankacc bd=new bankacc();
System.out.println("enter the accno:");
accno=Integer.parseInt(inp.readLine());
System.out.println("enter the accname");
accname=inp.readLine();
int c=0,ch;
while(c==0)
{
System.out.println("1.deposite\n");
System.out.println("2.withdraw\n");
System.out.println("3.display");
System.out.println("\n 4.enter your choice\n");
ch=Integer.parseInt(inp.readLine());
if(ch==1)
bd.deposite();
else if(ch==2)
bd.withdraw();
else
bd.disp();
System.out.println("do you want continue enter the 0");
c=Integer.parseInt(inp.readLine());
}
}
}
OUTPUT;-
Compile:-
c:\javaprograms>javac banckacc.java
RUN:-
c:\javaprograms>java bankacc
Enter the account number:
1
Enter the account name:
Ajith
1.Deposit
2.Withdraw
3.Display
Enter your choice:
1
Enter the amount to deposite:
500
Do you want to continue:
0
1.Deposit
2.Withdraw
3.Display
Enter your choice:
3
Account Name:Ajith
Account Number:1
Balance:500
Do you want to continue:
0
1.Deposit
2.Withdraw
3.Display
Enter your choice:
2
Enter the amount of withdraw:
260
Do you want to continue:
0
1.Deposit
2.Withdraw
3.Display
Enter your choice:
3
Account Name:Ajith
Account number:1
Balance:240
Do you want to continue:
1
Java Programs - Alphabetical order of the given Name
Alphabetical order of the given Name
Program Name:- alpha.java
import java.io.*;
import java.lang.*;
class alpha
{
public static void main(String args[])throws IOException
{
String a[]=new String[10];
String b;
int n;
DataInputStream in=new DataInputStream(System.in);
System.out.print("\nEnter the Number of name :");
n=Integer.parseInt(in.readLine());
for(int i=0;i<n;i++)
{
a[i]=in.readLine();
}
for(int i=0;i<n;i++)
{
for(int j=i+1;j<n;j++)
{
if(a[i].compareTo(a[j])<0)
{
b=a[i];
a[i]=a[j];
a[j]=b;
}
}
}
System.out.println("\n Alphabetical order of name is:");
for(int i=0;i<n;i++)
{
System.out.println(a[i]);
}
}
}
Labels:
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Java Programs - Alphabetical order of the given Name,
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JAVA PROGRAMS-Dispatch Program In Java
Dispatch Program In Java
Program Name:- dispatch.java
import java.io.*;
class a
{
void callme()
{
System.out.println("\nInside A's callme method");
}
}
class b extends a
{
void callme()
{
System.out.println("\nInside B's callme method");
}
}
class c extends b
{
void callme()
{
System.out.println("\nInside C's callme method");
}
}
class dispatch
{
public static void main(String args[])
{
a obj=new a();
b obj1=new b();
c obj2=new c();
a r;
r=obj;
obj.callme();
r=obj1;
obj1.callme();
r=obj2;
obj2.callme();
}
}
JAVA PROGRAMS-Matrix Program in Java
Matrix Program in Java
Program Name:- matrix.java
import java.io.*;
class matrix
{
public static void main(String args[])throws IOException
{
DataInputStream in=new DataInputStream(System.in);
int i,j,m,n,k;
int a[][]=new int[10][10];
int b[][]=new int[10][10];
int c[][]=new int[10][10];
int d[][]=new int[10][10];
System.out.print("\n Enter the row and column\n\n");
m=Integer.parseInt(in.readLine());
n=Integer.parseInt(in.readLine());
System.out.print("\n Enter the element of matrix A\n\n");
for(i=0;i<m;i++)
{
for(j=0;j<n;j++)
{
a[i][j]=Integer.parseInt(in.readLine());
}
}
System.out.print("\n Enter the element of matrix B\n\n");
for(i=0;i<m;i++)
{
for(j=0;j<n;j++)
{
b[i][j]=Integer.parseInt(in.readLine());
}
}
for(i=0;i<m;i++)
{
for(j=0;j<n;j++)
{
for(k=0;k<m;k++)
{
c[i][j]=c[i][j]+a[i][k]*b[k][j];
}
}
}
System.out.print("\n A matrix\n");
for(i=0;i<m;i++)
{
for(j=0;j<n;j++)
{
System.out.print(a[i][j]+"\t");
}
System.out.println();
}
System.out.print("\n B matrix\n");
for(i=0;i<m;i++)
{
for(j=0;j<n;j++)
{
System.out.print(b[i][j]+"\t");
}
System.out.println();
}
System.out.print("\n Multipul matrix\n");
for(i=0;i<m;i++)
{
for(j=0;j<n;j++)
{
System.out.print(c[i][j]+"\t");
}
System.out.println();
}
}
}
JAVA PROGRAMS-Stack Program In Java
Stack Program In Java
Program Name:- stackdemo.java
import java.io.*;
class stack
{
int s[]=new int[100];
int top;
void stack()
{
top=0;
System.out.println("\n The stack is empty");
}
public void push()throws IOException
{
DataInputStream inp=new DataInputStream(System.in);
int x;
if(top==100)
{
System.out.println("The Stack is full");
}
else
{
System.out.print("\n Enter the value :");
x=Integer.parseInt(inp.readLine());
s[top]=x;
top++;
System.out.println("\n The value is pushed");
}
}
public void pop()throws IOException
{
DataInputStream inp=new DataInputStream(System.in);
int y;
if(top==0)
{
System.out.println("\n The stack is empty");
}
else
{
top--;
y=s[top];
s[top]='\0';
System.out.println("\n The value is poped");
}
}
void display()
{
int i;
if(top==0)
{
System.out.println("\nThe stack is empty");
}
else
{
System.out.println("\nValues are top-->");
}
for(i=top-1;i>=0;i--)
System.out.println(s[i]);
}
}
public class stackdemo
{
public static void main(String args[])throws IOException
{
stack in=new stack();
int item=0;
int opt=1;
String s=new String();
while(opt<4)
{
System.out.println("\n\n\t\t Main menu\n\n1.push\n\n2.Pop\n\n3.Display\n\n4.Exit\n\nSelection the option");
DataInputStream din=new DataInputStream(System.in);
s=din.readLine();
opt=Integer.parseInt(s);
switch(opt)
{
case 1:
System.out.println("\nEnter the elementis add");
in.push();
break;
case 2:
System.out.println("\nEnter the delete item");
in.pop();
break;
case 3:
System.out.println("\nThe stack element is:");
in.display();
break;
default:
opt=4;
}
}
}
}
JAVA PROGRAMS-For,While,Do-While,Ternary Loops programs in Java
For,While,Do-While,Ternary Loops programs in Java
Program Name:- simplepgm2
import java.io.*;
class simplepgm
{
void for_fun()
{
System.out.println("Enter the value ");
for(int i=1;i<=5;i++)
{
for(int j=1;j<=i;j++)
{
System.out.println(""+j);
}
System.out.println("\n");
}
}
void while_fun()
{
int a=0,b=1,c=1;
System.out.println("Fibonacci series");
System.out.println(a+"\n"+b+"\n");
while(c<=0)
{
int f=a+b;
System.out.println(f+"\n");
c+=1;
a=b;
b=f;
}
}
void dowhile_fun()
{
int sum=0,i=1;
do
{
sum=sum+i;
i+=1;
}
while(i<=10);
System.out.println("sum="+sum);
}
void ternary_fun()
{
int a=10,b=15,c=5;
int x=(a>b&&a>c)?a:(b>c)?b:c;
System.out.println(x+" is big");
}
}
class simplepgm2
{
public static void main(String arg[])throws IOException
{
char choice;
simplepgm obj=new simplepgm();
do
{
System.out.println("\n 1.For funtion");
System.out.println("\n 2.While funtion");
System.out.println("\n 3.do while funtion");
System.out.println("\n 4.Ternary funtion");
choice=(char)System.in.read();
}while(choice<'1'||choice>'8');
switch(choice)
{
case '1':
obj.for_fun();
break;
case '2':
obj.while_fun();
break;
case '3':
obj.dowhile_fun();
break;
case '4':
obj.ternary_fun();
break;
default:
System.out.println("not current choice");
}
}
}
JAVA PROGRAMS-Interface Demo program in java
Interface Demo program in java
Program Name:- inter1
import java.io.*;
interface demo
{
final double pi=3.14;
abstract double area(int r);
}
interface demo1
{
abstract double circum(int r);
}
class cir implements demo,demo1
{
public double area(int r)
{
return pi*r*r;
}
public double circum(int a)
{
return 2*pi*a*a;
}
}
class inter1
{
public static void main(String arg[])
{
cir c=new cir();
System.out.print("\nCircle\t:"+c.area(5));
System.out.print("\nCircum\t:"+c.circum(5));
}
}
JAVA PROGRAMS-Hierarchical Inheritance in Java
Hierarchical Inheritance in Java
Program Name:- hiear.java
import java.io.*;
class vehicle
{
String regno;
int model;
vehicle(String r,int m)
{
regno=r;
model=m;
}
void display2()
{
System.out.print("\nRegistration number\t:"+regno);
System.out.print("\nModel\t\t\t:"+model);
}
}
class roadvehicle extends vehicle
{
int noof;
roadvehicle(String r,int m,int n)
{
super(r,m);
noof=n;
}
void display()
{
System.out.print("\n\n\t Road Vehicle\n\n");
super.display2();
System.out.print("\nNumber of wheel\t:"+noof);
}
}
class watervehicle extends vehicle
{
int nn;
watervehicle(String s,int m,int n)
{
super(s,m);
nn=n;
}
void display1()
{
System.out.print("\n\n\t Water Vehicle\n\n");
super.display2();
System.out.print("\nNumber of leaf\t:"+nn);
}
}
public class hiear
{
public static void main(String[]args)
{
roadvehicle r;
watervehicle w;
r=new roadvehicle("TN 58 s 5482",2011,2);
w=new watervehicle("TN 57 A 5828",2011,10);
r.display();
w.display1();
}
}
JAVA PROGRAMS-Multi Level Inheritance in Java
Multi Level Inheritance in Java
Program Name:- multi.java
import java.io.*;
class box1
{
int length,width,height;
box1()
{
length=0;
width=0;
height=0;
}
box1(int l)
{
length=width=height=l;
}
box1(int l,int w,int h)
{
length=l;
width=w;
height=h;
}
int volume()
{
int v;
v=length*width*height;
return(v);
}
}
class boxweight extends box1
{
double weight;
boxweight()
{
super();
weight=0;
}
boxweight(int l,double m)
{
super(l);
weight=m;
}
boxweight(int l,int w,int h,double m)
{
super(l,w,h);
weight=m;
}
}
class shipping extends boxweight
{
double cost;
shipping()
{
super();
cost=0;
}
shipping(int l,double m,double c)
{
super(l,m);
cost=c;
}
shipping(int l,int h,int w,double m,double c)
{
super(l,w,h,m);
cost=c;
}
}
class multi
{
public static void main(String args[])
{
shipping s1=new shipping(10,5,7,100.1,150.2);
shipping s2=new shipping(5,2,10,20.0,115.50);
double vol1,vol2;
vol1=s1.volume();
vol2=s2.volume();
System.out.println("\n\t Shipping list");
System.out.print("\n\n Volume weight cost");
System.out.print("\n"+vol1+" "+s1.weight+"rs\t"+s1.cost);
System.out.print("\n"+vol2+" "+s2.weight+"rs\t"+s2.cost);
}
}
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